Having a well-balanced diet is important, but sometimes life can get in the way. If you’ve ever found yourself ordering take-out for the 4th night in a row and wondering why you can’t seem to make the time to cook for yourself, you need to check out our latest featured student project SupperTime, an app for when life gets hectic and you need a little extra push to turn on your stove.
Meredith, a graduate of our 16th Boston cohort, built her breakable toy based on her 10 years of experience in the retail industry and not working a typical 9-5 schedule. “I always had trouble trying to plan dinner,” Meredith says. “I could never find a website where I could search for recipes based on both ingredients and prep/cook time.”
When you choose the option to search the Internet, the app makes an API call through the Yummly API, which has access to big-name cookbook collections like Martha Stewart and Better Homes and Gardens. As a result, you can search these Internet cookbooks the same way you can search the in-app database.
When building her Breakable Toy, Meredith had to learn how to build a search function. Although not part of the curriculum at Launch, Meredith credits Launch’s teaching style for her ability to build such an advanced app. “A good chunk of time at Launch is spent learning how to learn and research what you want to build.”
While majoring in theater, Meredith gained some coding experience in college. She realized how much she enjoyed programming after some career transitions and decided to enroll a coding bootcamp. “Launch Academy seemed like the right fit to start over and get into something I remember loving,” says Meredith.
“I came into Launch knowing what I wanted to make for my Breakable Toy,” says Meredith. “It was really exciting to find that I have the tools and skills to build this app. I’ve been looking for this kind of app for years and so I built it myself!”
It’s a really flexible and easy-to-use app, and is optimized for all devices, including mobile and tablets. Watch Meredith walk us through her app below, and check out SupperTime here!
In case you missed them the first time around, here’s a recap of past featured student projects:
If you're a music nerd or a data visualization geek, do yourself a favor and check out Musicabulary, a project built by Filipe, a Launcher from Boston's 12th cohort. It’s nothing short of incredible!
For the board game fanatics out there, Kat of Boston’s 13th cohort built Gameshelf, an app that can be integrated with Amazon Echo technology to help you pick the perfect game for any occasion.
If you’re in the Boston area and looking for an off-the-beaten path activity, check out Somerville Guide, an app built by Emma, a Launcher in Boston’s 15th cohort.
During the final two weeks of every cohort, Launchers flex their creativity and newly-acquired coding skills to create a capstone project, known as a “Breakable Toy.” They utilize everything they’ve learned to build an app of their choosing, with most centering their project around a hobby or passion.
We love exploring these projects and seeing the amazing feats Launchers can accomplish in just two weeks. With this series showcasing Breakable Toy projects, we hope the world is just as impressed as we are at the end of every cohort.
Have an idea for an app you'd build as a Launcher? Apply here and tell us about it!